Posted on 09 February 2010. Tags: computer-based simulations, immersive virtual training, serious games, virtual learning environments
WEST LAFAYETTE, Ind. — For school counselors, the first time helping a suicidal student can be an emotional trial by fire. To better prepare counselors for this type of charged situation, a Purdue University professor has developed a computer simulation for virtual training. Carrie Wachter Morris is an assistant professor of counseling and development in […]
Posted in Purdue News
Posted on 16 November 2009. Tags: computer-based simulations, conference, ITaP, supercomputer, virtual learning environments
WEST LAFAYETTE, Ind. — Facebook for scientists — but built to facilitate serious research rather than socializing — and an award-winning method for putting idle computers to work on scientific breakthroughs are Purdue-developed technologies in the spotlight at the SC09, the world’s largest high-performance computing conference. Purdue is highlighting the HUBzero and DiaGrid technologies at […]
Posted in Science + Technology
Posted on 25 January 2009. Tags: Discovery Learning Center, serious games, virtual collaboration, virtual learning environments
WEST LAFAYETTE, Ind. — The Purdue Center for Serious Games and Learning in Virtual Environments will open with a reception from 3-5 p.m. Feb. 12 at Beering Hall, Room 3288. The center, housed in Beering, Room 3288, seeks to encourage collaboration and establish a foundation for research at Purdue on serious games and virtual environments […]
Posted in Purdue News
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